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SEASON 2

Dark Pokemon in Kanto. Team Rocket has Mewtwo, and the signal from its armor is turning Pokemon against their trainers.

The story

Season 2 is a new Story Mode set in Kanto. A Team Rocket truck overturns outside Pallet Town, and the run starts with one of the three Dark Pokemon it was carrying. From there the road follows Kanto's eight Gyms, with Team Rocket on every road between them.

Blaine, the Cinnabar Gym Leader, used to work for Rocket and helped create Mewtwo. He follows the signal with you and writes down what he finds in his field journal. The journal opens from the PokeStop, where the Casino used to be.

The run has three acts. Act 1 (Gyms 1 to 3) is the outbreak. Act 2 (Gyms 4 to 6) is the investigation, and Mew starts to appear. Act 3 (Gyms 7 and 8) leads to the source. After the eighth Gym come Victory Road, the Elite Four, Blue, and Cerulean Cave.

Dark Pokemon

A Dark Pokemon is under the signal. It is not the Dark type: a Dark Houndoom is a Fire and Dark type that is also under the signal, and the battle log always names it with the prefix, like "Dark Houndoom".

RuleValue
Stats+10% on every stat, HP and Speed included
ObedienceIgnores you 1 time in 10 (15% of the time in Pro): half the time it hurts itself, half the time it loafs
Team RocketOnly Rocket can control Dark Pokemon. Rocket's never disobey; everyone else's do, yours included
EvolutionA Dark Pokemon evolves normally and stays Dark
LookSignal interference: every 1.92 seconds a slice of the sprite slips sideways with a violet copy behind it

At the start of every run, after the opening scene, a card sums up these rules. Tick "Don't show this again" on it to skip it in later runs.

How often they appear

Act 1Act 2Act 3
Wild Pokemon, Dark1 in 61 in 41 in 3
Wild Pokemon, Lightnone1 in 401 in 25
Team Rocket on the road, Dark25%40%60%
Mew card in a wild listnone1 in 15 lists1 in 15 lists

Every road has its own wild Pokemon: the ones FireRed and LeafGreen have there, plus related Pokemon from later games, bugs in Viridian Forest, ghosts in Pokemon Tower, fossils at the Mansion. The Safari Zone is Dark-heavy: Dark Pokemon show up at twice the act's rate there, Light at the normal rate, and the Mew card never appears.

Every wild list, rerolls included, has at least one Pokemon with a type that hits the next Gym super effectively. On Mt. Moon that means something for Misty, on Nugget Bridge something for Lt. Surge. The PokeStop sells up to 5 Reroll Tickets a run in Season 2.

Catching them

The usual balls work worse on a Dark Pokemon. The Signal Ball is made for them: it costs 40G at the PokeStop, under Poke Balls, from the start of the run. On any other Pokemon it works like a regular Poke Ball.

BallOn a Dark PokemonOn any other
Poke Ball0.75x1x
Great Ball0.95x1.5x
Ultra Ball1.2x2x
Signal Ball2x1x
Master BallNever missesNever misses

The Safari Zone keeps its own catch formula, with no Dark penalty, so it stays the easy place to catch Dark Pokemon.

Light Pokemon

A Light Pokemon has been near Mew. It gets no extra stats and always listens. What it has is a hit that breaks through the signal: Light Pokemon deal 1.5x damage to Dark Pokemon and to Mewtwo's armor. A Light Pokemon has a white scanline that sweeps down its sprite every 1.92 seconds, and stays Light when it evolves.

Mew cannot be caught. When a Mew card shows up in a wild list and you pick it, Mew teleports away and a Light Pokemon takes the slot. That Pokemon comes from the same strength band as the rest of the list.

Origin Serum

The Origin Serum turns a Dark Pokemon Light: the +10% and the disobedience go, and it deals 1.5x to Dark from then on. Use it from the Pokemon's page in the Lab. In the Lab, a Dark Pokemon shows a small Serum icon while you hold one.

SourceSerums
Blaine, on Nugget Bridge (after the first Rocket fight past Misty)1
Blaine, at Pokemon Tower in Lavender (after the first Rocket fight there)1
Blaine, after the sixth Gym (Sabrina)1
The PokeStop shop, from Act 2, 300G, one per run1
Knocking out a Dark Pokemon with a Light one drops a Serum Fragment. Three Fragments make one Serum1 per 3

Purifying is a choice, not a free upgrade: a purified Pokemon loses the 10%. Every Pokemon purified is worth 80 points.

Team Rocket

Grunts work every road, often in Double Battles. Three Executives hold the last three roads before the League, and the fourth waits at the end.

WhereWhoSignature
Silph Co., Saffron (road 6)Executive ProtonGolbat
Pokemon Mansion, Cinnabar (road 7)Executive ArianaArbok
Viridian City (road 8)Executive PetrelWeezing
Victory RoadExecutive Proton, againGolbat
Cerulean CaveExecutive Archer, the acting bossHoundoom, and every Pokemon he has is Dark

An Executive's signature Pokemon is always Dark. Anything weaker than the road's strength band is Dark too, and the rest roll at the road's Dark rate.

The Gyms

GymLeaderTypeBefore it
1, Boulder BadgeBrockRockViridian Forest
2, Cascade BadgeMistyWaterMt. Moon
3, Thunder BadgeLt. SurgeElectricNugget Bridge
4, Rainbow BadgeErikaGrassPokemon Tower, Lavender
5, Soul BadgeKogaPoisonRocket Hideout
6, Marsh BadgeSabrinaPsychicSilph Co.
7, Volcano BadgeBlaineFirePokemon Mansion
8, Earth BadgeGiovanniGroundViridian City

The Gyms come in this order, one at a time. From Lt. Surge to Blaine, every Gym fields at least one Dark Pokemon, and it ignores its leader now and then, the same way it would ignore you. The Viridian Gym has more of them, and its leader is not who he says he is. After the eighth badge, a Mega Stone is yours.

Victory Road and the League

Victory Road replaces Season 1's Cruise: a grunt, a Double Battle, and Executive Proton, then one of Kanto's legendary birds roosting in the rocks. It can be the regular form or the Galarian one, and it can be Dark.

The Elite Four are Kanto's: Lorelei, Bruno, Agatha and Lance. Every one of them has lost Pokemon to the signal. Blue is the Champion. He went into Cerulean Cave alone a week before you, and his team came out Dark.

Cerulean Cave

The last fight is Armoured Mewtwo. You do not knock it out: you break its armor, and Mew fights at your side to do it.

RuleValue
Armor4x Mewtwo's HP, shown as a violet ARMOR gauge in place of its HP bar
MewJoins the fight, heals your team, and takes 3% of the armor after every exchange
LightLight Pokemon hit the armor 1.5x; the armor counts as Dark
The crackAt half the armor, the log says it is cracking
The endWhen the armor breaks, Mewtwo is free. It stays on the field as a Light Mewtwo, and the signal stops

The first time you free it, Mewtwo comes to your Daycare as a Light Mewtwo, once per account. You also earn the Liberator ribbon.

Score

Season 2 has its own ranking. Gold is not part of the score.

WhatPoints
Each Gym badge100
Each Elite Four member250
Blue300
Freeing Mewtwo500
Each Executive beaten120
Each Rocket Grunt beaten50
Each Pokemon purified80
Each species caught10
Each achievement75
Each challenger beaten at Cerulean Cave150

Signal meter

From the launch on 2026-10-15 to the end of Halloween, 2026-11-07 at 22:00 Brasilia time. Every ranked Season 2 run and every Season 2 Daily adds to one shared count on the homepage: each Dark Pokemon caught is 1 point, each one purified 2, each Light Pokemon caught 3. Each milestone pays its reward the moment the count reaches it.

PointsReward
500Signal Balls cost 30G until the event ends
1,000A Pumpkin Egg, for every player who caught a Dark Pokemon during the event
1,500Every new run starts with a Serum Fragment until the event ends
2,000A Pumpkin Egg and a Shiny Egg, for every player who caught a Dark Pokemon during the event
2,500The Signal Breaker ribbon, for every player who purified a Dark Pokemon during the event

The Eggs go to your Daycare and the ribbon to your profile as soon as the meter reaches them. Catch your first Dark Pokemon after a milestone and its reward comes with that run. When the event ends, a card on the homepage lists what you got.

Achievements

AchievementHow
PurifierFree Mewtwo with 6 or more Pokemon purified in the run
Light BearerBreak Mewtwo's armor with a Light Pokemon
Embrace the SignalFree Mewtwo with 4 or more Dark Pokemon on your team
Flawless VictoryBeat the Elite Four and Blue without a Pokemon fainting
Deep in the CaveBeat 10 challengers at Cerulean Cave in one run
Iron WillIts usual rule, and you must free Mewtwo

Safari Sharpshooter, Lucky Shine, Evolution Chain, Status Effect Specialist, Comeback Kid and Perfectionist stay as they are. Iron Nuzlocke, Master of One, Flawless Victory, Underdog and High Roller are not part of Season 2.

Halloween 2026

From 2026-10-16 to 2026-11-07 at 22:00 Brasilia time. Darkrai is behind the nightmares in Lavender Town. Everything below is kept after the event by whoever earned it.

Daily Rewards

Open Rinne once a day and collect the day from Daily Rewards on the homepage. Thirteen days in all. Days count in total, so missing one only costs you that day, and the day rolls at 22:00 Brasilia time with the Daily.

DayReward
1, 2, 3, 6, 8, 9, 12A Pumpkin Egg
4, 11A Shiny Egg
5Darkrai, straight into your Daycare
7The Halloween ribbon
10The Halloween avatar, in the profile's avatar picker
13The Jack-o'-lantern for your Daycare yard, a Shiny Egg and a Pumpkin Egg

The Jack-o'-lantern goes into the yard on its own, with nothing to buy or place. Players who reached day 5 before Darkrai moved there get it on day 7, next to the ribbon.

Pumpkin Eggs

During the event a regular Egg has a 1 in 2 chance to be laid as a Pumpkin Egg. Half of them hatch Pumpkaboo, the rest a Ghost or Dark Pokemon at level 15, and 1 in 15 hatch shiny. Hatch 10 to unlock the Darkrai banner.

Darkrai and Pokemon Tower

In a Season 2 run a shadow watches you from the top of Pokemon Tower. It catches up with you the night after your 8th badge, in Viridian City, and you get one chance to catch Darkrai. While you fight it, a sleeping Pokemon on your team loses HP every turn. The Tower road is haunted too: Pumpkaboo, Gastly, Mimikyu and other ghosts turn up there far more often.

Catch 25 Dark Pokemon during the event, in story or Daily runs, and the Darkrai cursor is yours. Your starter does not count.

Bad Dreams

On October 23, 30 and 31 and November 6 the Daily rule is Bad Dreams: only Ghost and Dark types can be caught, a sleeping Pokemon loses 1/8 of its HP every turn, and Darkrai can turn up. See the Daily Challenge page.

Season 1's ranking froze the day Season 2 opened. Season 1 stays playable, without a ranked score. Your Pokedex, Daycare, achievements, ribbons and cosmetics carry over. Season 2's art is credited on the Credits page.

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