Rinne homeRINNE
Wiki

DAILY CHALLENGE

One story run a day, one rule everyone shares.

One rule a day

The story, under one rule everyone shares, once a day. The rule changes at 01:00 UTC, which is 22:00 in Brazil and the hour The Deep and Samsara roll on. Your best run of the day stands on the day's board, and the board resets with the rule.

A run cannot start in the last 60 minutes before the roll, so no run is played under one rule and handed in under the next. A guest cannot start one at all: the board is the point, and a guest never reaches it.

The map

Eight badges, then straight to the Elite Four. No Mythical, no fork, no roads, no Rival, no Legendary, and the Safari Zone is shut. The Elite Four fights at 93% of its story strength, and route trainers evolve your team 25 points more often, which pays back the road the run no longer walks.

Red holds the Hill: his Mt. Silver six, with Pikachu carrying a Light Ball.

The rules

26 rules. Each one comes up once every 26 days, never twice in a row, and the day picks it, not you.

RuleTouchesWhat it does
No DragonsCatchesNo Dragon-type can be caught today. Trainers still field them.
No GhostsCatchesNo Ghost-type can be caught today. Trainers still field them.
No SteelsCatchesNo Steel-type can be caught today. Trainers still field them.
No FairiesCatchesNo Fairy-type can be caught today. Trainers still field them.
No FiresCatchesNo Fire-type can be caught today. Trainers still field them.
No WatersCatchesNo Water-type can be caught today. Trainers still field them.
No PsychicsCatchesNo Psychic-type can be caught today. Trainers still field them.
Flying OnlyCatchesOnly Flying-type can be caught today.
Water OnlyCatchesOnly Water-type can be caught today.
Normal OnlyCatchesOnly Normal-type can be caught today.
Grass OnlyCatchesOnly Grass-type can be caught today.
Psychic OnlyCatchesOnly Psychic-type can be caught today.
Bug OnlyCatchesOnly Bug-type can be caught today.
Five SlotsRosterThe active roster holds 5, not 6.
Only PikachuStarterYour starter is Pikachu, and it never leaves your team.
Only EeveeStarterYour starter is Eevee, and it never leaves your team.
Only RioluStarterYour starter is Riolu, and it never leaves your team.
PermadeathFaintsA fainted Pokémon is gone. No Revives.
BlindEncountersWild cards stay face down until you pick one.
No TicketsItemsNo tickets today. No reroll to spend, and the Safari Zone stays shut.
Bare HandsItemsNo items during battle. The bag stays shut.
SealedStarterThe Professor picks your starter.
KinCatchesEvery catch must share a type with your starter.
Kanto OnlyCatchesOnly Kanto Pokémon can be caught today.
InverseBattlesThe type chart is flipped today. Super effective hits soft, resisted hits hard, and immunities take double.
First SightEncountersOne wild card per encounter. What appears is what there is.

What the day pays

Taking the title pays a Drift Egg, once a day, collected on your next visit to the Daycare. Beating Red, who holds the Hill after the Elite Four, pays the Daily Challenger ribbon; ten days of that pay the Daily Devotee. Finishing 1st on the day's board pays a Shiny Egg, 250 Kibble and the Daily Master ribbon, and ties at the top all pay. Every ribbon is handed out when the day closes, to everyone who earned it at once; the Shiny Egg and the Kibble wait at the Daycare.

A daily run is scored the way every story run is, see Runs, and it stays on its own board: it never reaches the season ranking, lifetime EXP or King of the Hill.

All wiki pages