One story run a day, one rule everyone shares.
The story, under one rule everyone shares, once a day. The rule changes at 01:00 UTC, which is 22:00 in Brazil and the hour Samsara rolls on. Your best run of the day stands on the day's board, and the board resets with the rule.
A run cannot start in the last 60 minutes before the roll, so no run is played under one rule and handed in under the next. A guest cannot start one at all: the board is the point, and a guest never reaches it.
Since the 2026-10-16 Daily, the run is the Season 2 story: the eight Kanto Gyms, Team Rocket on the roads, Victory Road, the Elite Four, Blue, then Cerulean Cave and Mewtwo. After the story, Cerulean Cave challengers keep coming until your team falls, with no healing between fights. The Elite Four and Blue fight at 94% to 97% of their story strength, set member by member, and route trainers evolve your team 25 points more often.
Three things differ from the story. The Legendary bird on Victory Road does not appear, since catching it could break the rule of the day. The Safari Zone is shut. And the freed Mewtwo stays at the cave instead of joining your box. There is no King of the Hill in the Daily.
29 rules. Each one comes up once every 29 days, never twice in a row, and the day picks it, not you.
| Rule | Touches | What it does |
|---|---|---|
| No Dragons | Catches | No Dragon-type can be caught today. Trainers still field them. |
| No Ghosts | Catches | No Ghost-type can be caught today. Trainers still field them. |
| No Fairies | Catches | No Fairy-type can be caught today. Trainers still field them. |
| No Fires | Catches | No Fire-type can be caught today. Trainers still field them. |
| No Psychics | Catches | No Psychic-type can be caught today. Trainers still field them. |
| Flying Only | Catches | Only Flying-type can be caught today. Wild encounters show 5, and there are no rerolls. |
| Water Only | Catches | Only Water-type can be caught today. Wild encounters show 5, and there are no rerolls. |
| Normal Only | Catches | Only Normal-type can be caught today. Wild encounters show 5, and there are no rerolls. |
| Grass Only | Catches | Only Grass-type can be caught today. Wild encounters show 5, and there are no rerolls. |
| Psychic Only | Catches | Only Psychic-type can be caught today. Wild encounters show 3, and there are no rerolls. |
| Bug Only | Catches | Only Bug-type can be caught today. Wild encounters show 5, and there are no rerolls. |
| Five Slots | Roster | The active roster holds 5, not 6. |
| Only Pikachu | Starter | Your starter is Pikachu, and it never leaves your team. |
| Only Eevee | Starter | Your starter is Eevee, and it never leaves your team. |
| Only Riolu | Starter | Your starter is Riolu, and it never leaves your team. |
| Permadeath | Faints | A fainted Pokémon is gone. No Revives. |
| Blind | Encounters | Wild cards stay face down until you pick one. |
| No Tickets | Items | No tickets today. No reroll to spend, and the Safari Zone stays shut. |
| Bare Hands | Items | No items during battle. The bag stays shut. |
| Sealed | Starter | The Professor picks your starter. |
| Kin | Catches | Every catch must share a type with your starter. |
| Kanto Only | Catches | Only Kanto Pokémon can be caught today. |
| Inverse | Battles | The type chart is flipped today. Super effective hits soft, resisted hits hard, and immunities take double. |
| First Sight | Encounters | One wild card per encounter. What appears is what there is. |
| Unova Only | Catches | Only Unova Pokémon can be caught today. |
| Hoenn Only | Catches | Only Hoenn Pokémon can be caught today. |
| Sky Battle | Sky | Only Pokémon that fly or float can be caught today. |
| No Intimidate | No Intimidate | Nothing with Intimidate can be caught today, and nothing that evolves into it. Trainers still field them. |
| Ban the Meta | Ban Meta | The ten lines the last two weeks of champions leaned on most cannot be caught today. Trainers still field them. |
Halloween 2026: on October 23, 30 and 31 and November 6 the day’s rule is Bad Dreams instead. Only Ghost and Dark types can be caught, and a sleeping Pokémon, yours or the other trainer’s, loses 1/8 of its HP every turn.
Taking the title pays a Drift Egg, once a day, collected on your next visit to the Daycare. Freeing Mewtwo pays the Daily Challenger ribbon; ten days of that pay the Daily Devotee. Finishing 1st on the day's board pays a Shiny Egg, 250 Kibble and the Daily Master ribbon, and ties at the top all pay. Every ribbon is handed out when the day closes, to everyone who earned it at once; the Shiny Egg and the Kibble wait at the Daycare.
A daily run is scored with the Season 2 formula, see Season 2: each Cerulean Cave challenger is worth 150, so on a close day the cave decides the board. It stays on its own board and never reaches the season ranking or the Signal meter.