Last updated 5 September 2026
Rinne is a free, unofficial fan game. This page says exactly what it stores, who can see it, and how to get rid of it. It describes what the code actually does, not what a policy template says.
You can play the whole game as a Guest. No account, no email, nothing that identifies you. Your run is saved in your own browser and never leaves it, except for the anonymous gameplay events described further down.
Signing in uses Google or Discord. Rinne never sees or stores your password. What it receives from them is your email address and an account id.
Your email is used to identify your account, to send the one welcome message, and to send anything you have opted into. It is never shown to other players and never sold or shared for advertising.
These are public on leaderboards and on your profile page:
Your email address is not on that list and is kept in a separate table precisely so that it cannot be read from a public profile.
When you finish a run it is saved with your score and team so it can appear on the leaderboards. The same goes for Daily Challenge runs, Samsara Spire climbs, PvP battles and anything you raise in the Daycare.
Rinne records events such as a run starting, a run ending and a crash, so bugs can be found and the game balanced. Each event carries a random session id, the run id, and your account id if you are signed in. Guests are recorded too, with no account attached.
Your IP address is never stored. Where one is needed to stop somebody flooding the leaderboard with fake runs, it is hashed with SHA-256 first and only the hash is kept. The hash cannot be turned back into your address.
Page visits are counted with GoatCounter, which is cookie-free and collects no personal data. There are no advertising or tracking cookies anywhere on this site.
Rinne uses your browser's local storage for your sign-in session, your run in progress, your sound and cursor settings, and which daily content you have already seen. Clearing your browser data clears all of it.
A signed-in account gets one welcome email. After that:
Both switches live on your Profile page and take effect immediately.
Your Profile page has a Delete Account button. It removes your account and your profile, including your name, avatar, banner, Pokédex, friends and Daycare.
One thing survives on purpose: the scores of runs you already finished stay on the leaderboard, with your account detached from them. They become anonymous rows, exactly like a Guest's run, so the history of the board is not rewritten every time someone leaves. Nothing in them points back to you.
Deletion is immediate and cannot be undone.
Accounts and game data are stored with Supabase. The site itself is served by GitHub Pages. Sign-in traffic passes through Cloudflare.
Rinne is not aimed at children under 13, and accounts are not knowingly created for them. If you believe a child has made an account, ask on Discord and it will be removed.
You can see the data on you at any time from your Profile page, change your name and email preferences there, and delete everything with the button described above. For anything else, including a copy of your data, ask on Discord.
Rinne is made by one person. The fastest way to reach them is the Rinne Discord.
If what Rinne collects changes, this page changes with it and the date at the top moves.
Pokémon and all related names and art are © Nintendo, Game Freak, Creatures Inc. and The Pokémon Company. Rinne is an unofficial fan project, not affiliated with or endorsed by any of them.